Pelatihan Artificial Intelligence (AI), Office Automation (OA) dan Cultural Exchange di Universitas Bani Saleh
DOI:
https://doi.org/10.57119/abdimas.v4i2.170Keywords:
Artificial Intelligence, Office Automation, ARTIKA, NIA, CODO Team, UBSAbstract
Artificial Intelligence and Office Automation impact work efficiency using software. There is a gap in learning and utilizing them across all levels of society. Students need to prepare themselves to understand basic coding and use Microsoft Office. The training method includes registration, selection, and two weeks of training at Bani Saleh University (UBS). The material delivery is followed by practice and a two-way Q&A. As a result, participants are able to understand the basic logic flow of Python, write letters more quickly, use Ms. Excel formulas, present presentations, and speak in English. This certainly serves as a means to develop soft skills related to public speaking and forging friendships. Significant impacts include the ability to use Indonesian, Korean, and English well, Python and Microsoft Office programming, and understanding of typical foods, traditional clothing, history, customs, and developments in information technology between Indonesia and South Korea.
Downloads
References
Airlangga Hartarto. (2024). Pemerintah terus berikan dukungan terkait optimalisasi transformasi digital. Kementerian Koordinator Bidang Perekonomian Republik Indonesia. Tersedia di: https://www.ekon.go.id/publikasi/detail/5927/pemerintah-terus-berikan-dukungan-terkait-optimalisasi-transformasi-digital [Diakses 22 Agustus 2025].
APTIKOM. (2025). Indonesia hadapi tantangan dan peluang besar dalam perkembangan AI. Tersedia di: https://fti.aisyahuniversity.ac.id/indonesia-hadapi-tantangan-dan-peluang-besar-dalam-perkembangan-ai [Diakses 22 Agustus 2025].
Awwad, I., Jejeniwa, O., & Nzobonimpa, E. (2024). Penggunaan Artificial Intelligence dalam pengelolaan keuangan negara. Malang Post. Tersedia di: https://malang-post.com/2025/06/30/penggunaan-artificial-intelligence-dalam-pegelolaan-keuangan-negara [Diakses 22 Agustus 2025].
Dandurand, F., Ucar, E., & McKinsey Global Institute. (2023). Artificial Intelligence Risks and Employment Impact. Kompas. Tersedia di: https://www.kompas.id/artikel/optimisme-2025-kecerdasan-buatan-dan-pendidikan-vokasi [Diakses 22 Agustus 2025].
Kocher, R. (2025). Age of Artificial Intelligence. Wikipedia. Tersedia di: https://en.wikipedia.org/wiki/Age_of_artificial_intelligence [Diakses 22 Agustus 2025].
Kolb, D.A. (2015). Experiential Learning: Experience as the Source of Learning and Development. New Jersey: Pearson Education.
Ma’ruf, A. (2024). Optimisme 2025: Kecerdasan Buatan dan Pendidikan Vokasi. Kompas. Tersedia di: https://www.kompas.id/artikel/optimisme-2025-kecerdasan-buatan-dan-pendidikan-vokasi [Diakses 22 Agustus 2025].
Nafi, A. (2020). Pemanfaatan Teknologi Digital dalam Peningkatan Kompetensi Mahasiswa. Jakarta: Prenada Media.
Nasman, A., Astuti, T., & Perwitasari, R. (2024). Perkembangan AI di Indonesia: Etika, Tata Kelola, dan Regulasi. DKIS Kota Cirebon. Tersedia di: https://dkis.cirebonkota.go.id/perkembangan-ai-di-indonesia-etika-tata-kelola-dan-regulasinya [Diakses 22 Agustus 2025].
Park, J. and Lee, H. (2019). Cultural Exchange and Digital Learning in Higher Education. Seoul: Korean Educational Review.
Pratama, A., Simanjuntak, A., & Syahril, R. (2024). Ekosistem AI di Indonesia dan tantangannya. DKIS Kota Cirebon. Tersedia di: https://dkis.cirebonkota.go.id/perkembangan-ai-di-indonesia-etika-tata-kelola-dan-regulasinya [Diakses 22 Agustus 2025].
Susilowati, R. & Sulasmi, S. (2024). Implementasi Teknologi Informasi dan Kecerdasan Artifisial dalam manajemen pendidikan dasar. Scribd. Tersedia di: https://id.scribd.com/document/806250147/ICT-ARTIKEL-PUTRI-AULIA-1 [Diakses 22 Agustus 2025].
Downloads
Published
How to Cite
Issue
Section
Categories
License
Copyright (c) 2025 Rina Fitriani, Rahmadi, Siti Chodijah, Aidah Hami, Na Eunbi, Lee Jeongmin, Sung Hyunjoon, Choi Joongsik

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


